Online learning increasingly popular in the EU
In 2025, 34.8% of EU internet users reported taking an online course or using online learning materials. This share is a 1.4 percentage point (pp) increase from 2024 (33.4%) and a substantial jump from 2019, when less than a quarter of internet users (21.4%) had used these educational resources.
The Netherlands recorded the highest share of internet users engaged in online learning or using online learning materials (60.2%), followed by Ireland (59.7%), Finland (50.7%) and Sweden (50.6%). By contrast, online education was less prevalent in Romania (11.8%), Bulgaria (18.4%) and Cyprus (21.0%).
Source dataset: isoc_ci_ac_i
Among specific online learning methods, 17.3% of internet users took an online course in 2025, with the highest prevalence in Ireland (29.6%), Finland (29.3%) and the Netherlands (28.5%). At the same time, 30.5% of internet users used online learning materials, with the highest share in the Netherlands (55.1%), Ireland (50.4%) and Hungary (46.4%).
This news item marks the International Day for Digital Learning, celebrated on 19 March.
For more information
- Statistics Explained article on digital economy and society statistics - households and individuals
- Thematic section on digital economy and society
- Database on digital economy and society
- Digitalisation in Europe – 2025 edition
- Digitalisation dashboard
- Podcast episode on the use of the internet and digital technologies
Methodological notes
- The data in this article are based on the annual survey on the use of ICT in households and by individuals. The results above refer to individuals’ experiences during the 3 months prior to the survey, i.e. the first quarter of 2025.
- Online course: a course (planned series of learning activities on a particular subject or topic) offered entirely or partly online and resulting in a qualification or certificate of attendance.
- Online learning material: the use of educational material (other than an online course) on any subject or topic available online or in a digital format for educational, professional or private purposes (e.g. audio-visual materials, online learning software, electronic textbooks, learning apps).
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