The Internet of Things for Smart Printed Objects - PING

  • Andreea DUMITRASCU profile
    Andreea DUMITRASCU
    17 May 2018 - updated 2 years ago
    Total votes: 3
Date & time: 
Friday, 1 June, 2018 - 12:00 to 13:00
Register URL: 
EC-CONNECT-UNIVERSITY@ec.europa.eu

The CONNECT University session on "The Internet Of Things for Smart Printed Objects"will discuss more about PING (Printed Intelligent NFC Game cards and packaging) - enabling commercially viable production of smart printed objects. Inspired and supported by the Horizon 2020 program, six world leading companies from four different EU countries have founded the PING (Printed Intelligent NFC Game cards and packaging) consortium to bring flexible electronics from the lab to mainstream markets.

The overall goal of this consortium is to enable and facilitate the production of smart printed objects. Flexible electronics and printed materials, like cards, stickers and packaging, make a perfect combination to realise the Internet of Things.
Looking further, the aim is to reinvent the industry’s standards in assembly process and the conversion into game cards and packaging. The goal is to make even more objects part of the Internet of Things and the ‘internet of games’.

How might the Internet of Things affect the smart printed objects?

/futurium/en/file/iotsmartprintedobjectspdfiot_smart_printed_objects.pdf

Jan Theuer: With a background in Marketing and Technology, Jan is managing Van Genechten's Smart Packaging business unit iCartons. iCartons connects brands and consumers by transforming the product packaging into a digital communication channel.

Frederik Van Hove: With a Master both in Product Development and Innovation management, Frederik is responsible for the innovation within Cartamundi. Innovation within Cartamundi is mainly focused on their iCards segment, which is a broad range of different technologies to connect the digital world with physical objects.