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25 February 2016

Serious Virtual Worlds ‘07

Events Serious Virtual Worlds ‘07 Coventry, United Kingdom The theme for this event is "The ... Reality of the Virtual World". It will take a close look at how virtual worlds are now being used for ... serious professional purposes. Many organisations are now actively researching and deploying virtual ...

31 August 2017

A world without limits- virtual reality solutions to physical limitations

Audiovisual A world without limits- virtual reality solutions to physical limitations New ... technologies are blurring the boundaries between the real and the virtual world. The brain can control ...

25 February 2016

From text to virtual world: the MUSE FET Open project

Post date Tue, 12 May 2015 20:23:29 From text to virtual world: the MUSE FET Open project Projects ... developing a translation system capable of converting texts into 3D virtual worlds. In this interview, the ...

19 December 2016

VR-Suit: MultiModal experiences in a Virtual World

VR-Suit: MultiModal experiences in a Virtual World Teaser Virtual worlds are an expanding ... Virtual worlds are an expanding phenomenon in everyday life. 3D movies are the standard in cinemas, a new ... important aspect holding back the current virtual worlds from feeling real – the absence of touch. To ...

25 February 2016

Virtual Reality World Congress

Virtual Reality World Congress Events Room M6, Jean Monnet Building, Luxembourg City 24/06/2003 to ... 25/06/2003 "Visions of Virtual Reality and Interactive 3D in European Commission Supported ...

25 February 2016

Virtual Business in the Real World

Events Virtual Business in the Real World Dublin Castle, Dublin, Ireland 31/10/2001 Speaker ...

22 December 2014

Virtual reality and robotic embodiment: A world without limits!

Post date Wed, 17 Dec 2014 16:45:32 Audiovisual Virtual reality and robotic embodiment: A world ... without limits! New technologies are blurring the boundaries between the real and the virtual world ... representations in immersive virtual reality and physical reality, having the illusion that the surrogate ...

16 August 2016

Digitising the Industry- Internet of Things Connecting the Physical, Digital and Virtual Worlds

Digitising the Industry- Internet of Things Connecting the Physical, Digital and Virtual Worlds ... virtual worlds and requires sound information processing capabilities for the “digital shadows” of these ...

27 April 2017

"Digitising the Industry- Internet of Things Connecting the Physical, Digital and Virtual Worlds" IERC Book

the Industry- Internet of Things Connecting the Physical, Digital and Virtual Worlds". The ... and virtual worlds and requires sound information processing capabilities for the “digital shadows” of ... Connecting the Physical, Digital and Virtual Worlds" is available online and can be downloaded from the ...

25 February 2016

International Conference on Translation and Accessibility in Video Games and Virtual Worlds

Events International Conference on Translation and Accessibility in Video Games and Virtual Worlds ... virtual worlds are few and far between. Yet, the industry can benefit by reaching the broadest possible ... audience, while the audience can benefit from having improved access to games and virtual worlds ...

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