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25 February 2016

Video games and protection of minors

Video games and protection of minors Events Brussels, Belgium 08/07/2009 The European ... Commission's hearing on video games and the protection of minors will take the form of panel discussions on the ... following topics: Raising awareness among parents and consumers; Online Games: particular risks, specific ...

24 February 2016

Playmancer project was selected as "best 2011 European video game for health"

News Article Playmancer project was selected as "best 2011 European video game for ... health" The Playmancer project was selected as "best 2011 european video game for health", at ... the Fun & Serious Game Festival (8-9th November, Bilbao, Guggenheim Museum). Playmancer is an FP7 ...

25 February 2016

Workshop on Game Structures & Collaborative Environments

Events Workshop on Game Structures & Collaborative Environments Brussels It is the first ... workshop addressing Game Structures as a research topic in the context of Collaborative Working ... Games and Collaborative Working Environments. Games as well as team work consist of collaborative tasks. ...

22 February 2016

Passing Down Traditional Games in a RePlay

In the press Passing Down Traditional Games in a RePlay The preservation of traditional sports and ... games could soon be guaranteed by new, cost-effective motion sensing technologies. 'The World ... deal of our 3 000 ‘Traditional sports and games’ (TSGs) are either in decline or already lost in spite ...

24 February 2016

Games for Health: Research, Development, and Clinical Applications (G4H)

Games for Health: Research, Development, and Clinical Applications (G4H) News Article G4H contains ... trials relevant to health games, case studies with G4H relevance, advocacy group spotlights, editorials ...

24 February 2016

Digital Games for Empowerment & Inclusion: exploratory study

Digital Games for Empowerment & Inclusion: exploratory study News Article The European ... better understand: what are the industrial, market, social opportunities and limitations of Digital Games ... initiatives from across the world on the use of Digital Games for Empowerment and Inclusion, and for the ...

24 February 2016

What if lowering your stress level was as easy and as much fun as playing a video game?

What if lowering your stress level was as easy and as much fun as playing a video game? News ...

18 February 2016

Rehabilitation Gaming System: Healing the Brain with Interactive Virtual Reality Systems

DSM blog post 17 February 2016 Rehabilitation Gaming System: Healing the Brain with Interactive ... visitors gave rise to what now has become the Rehabilitation Gaming System, which makes possible the ...

25 February 2016

PerGames 2006- 3rd International Workshop on Pervasive Gaming Applications

PerGames 2006- 3rd International Workshop on Pervasive Gaming Applications Events Dublin, Ireland ... entertainment back to the real world with pervasive games. Organiser Fraunhofer IPSI, University of Glasgow, ... GAME Studio, Göteborg, EC Contact information leonie.schaefer@cec.eu.int Read more PERVASIVE 2006 More ...

2 April 2015

A Strategy for ICT R&D and Innovation in Europe: Raising the Game

Brochure A Strategy for ICT R&D and Innovation in Europe: Raising the Game Communication from ... the Committee of the Regions A Strategy for ICT R&D and Innovation in Europe: Raising the Game ...

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