A Collaboration Ecosystem enabling EU Creative SMEs to exchange multi-media content and create multi-plot, interactive Apps for Children, curated according to Reader ability and educational value

The Q-Tales project enables EU creative SMEs to collaborate on multi-media content and interactive applications for children, and to adapt them to children age and educational purpose.

The project's main objective is to build the Q-Tales Collaboration Platform and respective ecosystem, including Gamification Aspects, where European self-publishers, authors, illustrators, voice actors, animators and other related SMEs & professionals will find & submit industry news, communicate, offer & receive services and collaborate. 

The management and IT department of Ellinogermaniki Agogi , one of the top private schools in Greece, asked the project to be customize for the first grade of the primary school. And throughout the school year, teachers ran a project called "Tales in the Mixer".  With a selected story, each kid would draw an image for a part of a text. And drawings would be mixed up and by selecting randomly. With one page of each phase, a funny story comes out. 

The e-books, results of the cooperation between the school and Q-Tales' team, were presented in the graduation event organized by the school for the end of the school year. An interactive whiteboard was used to present Q-Tales player with the seven e-books created -  one for each class of the primary school. Kids with their parents were clicking in the e-books of their classes and they were excited and very satisfied when they managed (after several attempts some of them) to find their own drawings and click on them so their parents could hear their voices. 

In the next academic year, Ellinogermaniki Agogi plans to integrate the Q-Tales' platform in the curriculum of the second grade of the primary school in order the kids to be able to make and publish their own stories with Q-Tales.

Project coordinator
Nikos Papastamatiou
Project Acronym
Project website