A virtual future for vestiges of the past

Tuesday, 9 February, 2016
A clay pot, an arrowhead, a delicately carved bone bead - taken in isolation, the artefacts of bygone ages don't convey much information to the untrained observer. Immersive 3D technologies are opening up new ways to provide context for individual objects, or across entire cultural heritage sites. An EU-funded project is advancing key techniques.

Imagine stepping right into the past. Virtual reality can offer the next best thing until someone actually invents a time machine, and augmented reality can help to add a new dimension to the objects and places that we view. Launched in June 2015, the DigiArt project strives to take these immersive technologies forward.

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The Internet Of Historical Things And Building New 3D Cultural Worlds
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