Education and Training
Course Information
Reference Number : CZ-2012-092-008
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TITLE OF THE TRAINING ACTIVITY
IN THE LANGUAGE OF TUITION
EU-MAGIC
Effective Use of Modern Techonology And Games In Classrooms
(a pedagogic course for all teachers)
TRAINING AIMED AT PARTICIPANTS RECEIVING :
A COMENIUS GRANT (SCHOOL EDUCATION)

TYPE AND ORIGIN OF THE TRAINING:
COURSE
(training resulting from an llp or previous socrates project (comenius, lingua, grundtvig, minerva))

LLP OR SOCRATES PROJECT NO. : 71521-CP-1-1999-1-CZ-COMENIUS-C31
GENERAL IN-SERVICE TRAINING
ICT - Information and communication technologies
Inclusive approaches
Pedagogy and didactics
School improvement & quality evaluation
MAIN LANGUAGE: English
OTHER LANGUAGE/S USED DURING THE TRAINING:
Czech
Turkish
LANGUAGE VERSION(S) IN WHICH MATERIALS WILL BE PROVIDED:
English
SCHOOL AND PRE-SCHOOL EDUCATION
Pre-Primary
Primary
General secondary
Vocational/Technical secondary
Special education for disabled persons
Teachers (Pre-school, primary, secondary, vocational, adult, special needs)
Teacher trainers
Careers officers, educational guides and counsellors
Inspectors
Headteachers/principals/managers of schools/organisations offering adult education
Other (Paid or voluntary) management staff in the institution/organisation
Members of students/teachers councils in adult education
INSTITUTION ORGANISING THE TRAINING
Charles University in Prague, Faculty of Education
M.D. Rettigove 4
116 39 -
Praha 1
Czech Republic
www.pedf.cuni.cz
 
Ersin Özseven
00905055809848
00903862142360
eozseven@hotmail.com
Jarmila Novotna
00420603578360
0042021900248
jarmila.novotna@pedf.cuni.cz
FULL DESCRIPTION OF TRAINING CONTENTS
IN THE LANGUAGE OF THE TRAINING: (EN)
Before starting the course, documentation related to the course will be sent to participants by e-mail. It will include local information and accommodation. Web page will be launched before the course so that all participants will get the whole details.Other information will be available on the web page of the course. The participants will be asked to prepare presentations about their countries and educational systems before the course.
The main aims of the course are:
• Analysis of teaching experiences and teaching approaches in the process of teaching
• Teachers’ awareness about using educational software and ICT in the process of teaching
• Teachers’ awareness about the possibilities of using games in the process of teaching
• The presentation, analysis, study and discussion of the educational softwares and ICT by the members of the course

The course intends that the participants are able to:
• Analyse and evaluate some experiences already worked out with the educational softwares
• Analyse and discuss the criteria used for elaborating didactic activities
• Analyse, study and discuss didactic aspects of the educational softwares, games and ICT
• Try to design classroom activities using educational software (ActivInspire)
• Transfer this methodology to other educational levels and contexts (including self-learning) and dissemination of this methodology.
The course will be focused on practical activities.
We will present best educational software and games to be used by teachers working in the schools. Possibilities of using these softwares in the lessons, advantages and difficulties will also be discussed. Materials will be introduced as follows:
• Analysis of the previous activities' implementation in the school lessons.
• Discussion and evaluation of softwares and duidactical games presented
A follow-up will be enacted once the course ends:
Participants taking part in the course will be in touch with lecturers by e-mail, doubts concerning the application of the course contents will be answered by e-mail during a pre-determined period of time. The web page will be maintained to exchange information and experiences.
 
PROGRAMME OF THE TRAINING ACTIVITIES (DAY BY DAY)
DAY 1
Participants’ arrival
Welcome activity
Official presentation (who is who)

DAY 2
Teaching “ActivInspire (Educational Software)”
Using Games To Teach In Classrooms
ICT In Education
Participants’ Presentations About Their Countries
Bosphorus Tour

DAY 3
Teaching “ActivInspire (Educational Software)”
Using Games To Teach In Classrooms
ICT In Education
Participants’ Presentations About Their Countries
Adalar (Islands) Tour

DAY 4
Examples of Activities Prepared By Using ActivInspire
Using Games To Teach In Classrooms
ICT In Education
Participants’ Presentations About Their Countries
Visiting Topkapi Palace

DAY 5
Preparing Classroom Activities Using ActivInspire
Using Games To Teach In Classrooms
ICT In Education
Visiting Blue Mosque

DAY 6
Preparing Classroom Activities Using ActivInspire
Using Games To Teach In Classrooms
ICT In Education
Visiting Hagia Sophia Museum and Grand Bazaar

DAY 7
Official meeting
Presenting participants’ certificates
Departures
 
TYPE OF CERTIFICATION OF ATTENDANCE AWARDED
Certificate of attendance including description of training content and time input
 
Certificate of attendance including description of training content and time input
INFORMATION ON COURSE SESSION/S
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